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Shadowmind

(Complete Adventurer variant, p. 74)

A shadowmind blends psionic powers and uncanny stealth into an effective whole.

Requirements

Base Attack Bonus: +3

Skills: Hide 5 ranks , Move Silently 5 ranks , Sleight of Hand 3 ranks

Special: Manifester level 3rd, Able to manifest concealing amorpha.


Hit die

d6

Skill points

4 + Int

Class Features

Weapon and Armor Proficiency: Shadowminds gain no proficiency with any weapon or armor.

Powers Known: At every level indicated on the accompanying table, a shadowmind gains additional power points per day and access to new discovered powers as if she had also gained a level in whatever psionic manifesting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. If a character had more than one psionic class before becoming a shadowmind, she must decide which class to add the new level of shadowmind for the purpose of determining power points per day, powers known, and manifester level.

Read Thoughts (Ps): At 1st level, a shadowmind adds read thoughts to her repertoire (if she doesn’t already know it). Once per day, she can manifest read thoughts at a reduced power point cost. The cost of read thoughts is reduced by the shadowmind’s class level, to a minimum of 1 power point. The effect of this power is still restricted by the shadowmind’s manifester level.

Sneak Attack (Ex): Beginning at 2nd level, a shadowmind deals an extra 1d6 points of damage when flanking an opponent or any time the target would be denied its Dexterity bonus. This extra damage applies to ranged attacks only if the target is within 30 feet.

It increases to 2d6 points at 5th level and 3d6 points at 8th level. See the rogue class feature, page 50 of the Player’s Handbook. If a shadowmind gets a sneak attack bonus from another source (such as levels of rogue), the bonuses on damage stack.

Cloud Mind (Ps): At 3rd level, a shadowmind adds cloud mind to her repertoire (if she doesn’t already know it). Once per day, she can manifest cloud mind at a reduced power point cost. The cost of cloud mind is reduced by the shadowmind’s class level, to a minimum of 1 power point. The effect of this power is still restricted by the shadowmind’s manifester level.

Mass Cloud Mind (Ps): At 9th level, a shadowmind adds mass cloud mind to her repertoire (if she doesn’t already know it). Once per day, she can manifest mass cloud mind at a reduced power point cost. The cost of mass cloud mind is reduced by the shadowmind’s level, to a minimum of 1 power point. The effect of this power is still restricted by the shadowmind’s manifester level.

Mind Stab (Su): A 10th-level shadowmind can combine a precise blow with a burst of mental energy, removing her presence from the mind and memory of her victim even as she stabs him. Once per round as a free action, immediately after successfully dealing sneak attack damage to an opponent, a shadowmind can manifest cloud mind against that opponent. Manifesting cloud mind in this way uses a reduced power point expenditure as described under the cloud mind ability above.

Advancement

Level BAB Fort Ref Will Special Spellcasting
1st +0 +0 +2 +2 Read thoughts +1 level of existing manifesting class
2nd +1 +0 +3 +3 Sneak attack +1d6
3rd +2 +1 +3 +3 Cloud mind +1 level of existing manifesting class
4th +3 +1 +4 +4 +1 level of existing manifesting class
5th +3 +1 +4 +4 Sneak attack +2d6
6th +4 +2 +5 +5 +1 level of existing manifesting class
7th +5 +2 +5 +5 +1 level of existing manifesting class
8th +6 +2 +6 +6 Sneak attack +3d6
9th +6 +3 +6 +6 Mass cloud mind +1 level of existing manifesting class
10th +7 +3 +7 +7 Mind stab +1 level of existing manifesting class

Class skills

Skill name Key ability Trained only Armor check penalty
Autohypnosis WIS yes no
Bluff CHA no no
Concentration CON no no
Craft INT no no
Disable Device INT yes no
Escape Artist DEX no yes
Hide DEX no yes
Jump STR no yes
Knowledge (psionics) INT yes no
Listen WIS no no
Move Silently DEX no yes
Open Lock DEX yes no
Psicraft INT yes no
Search INT no no
Sense Motive WIS no no
Sleight of Hand DEX yes yes
Spot WIS no no
Tumble DEX yes yes

Spells for Shadowmind

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