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Initiate of Shar

( City of Splendors: Waterdeep, p. 145)

[Initiate]

You have been initiated into the greatest secrets of Shar's church.

Prerequisite

Able to cast 1st-level divine spells, patron deity Shar,

Benefit

You add Bluff and Hide to your list of class skills.

In addition, you add the following spells to your divine spellcaster spell list. If you have more than one divine spellcasting class before taking this feat, you must decide which class has the additional spells added to its list.

Level Spell Description
1st Disguise Self Changes your appearance.
3rd Crushing Despair Subject takes -2 on attack rolls, damage rolls, saves, and checks.
4th Armor of Darkness Creates a shroud of shadow around target that grants darkvision, a bonus to AC, and a bonus to some saving throws.
5th Darkbolt One beam of darkness/2 levels deals damage and dazes opponents.

Special

The armor of darkness and darkbolt spells also appear on the Darkness domain list. With this feat, you can cast them as regular cleric spells, not just domain spells

Also appears in

  1. Champions of Ruin

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