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Rock Gnome

( Forgotten Realms Campaign Setting, p. 16)


Size: Small
Base speed: Land 20
Strength: −2
Intelligence: +0
Dexterity: +0
Wisdom: +0
Constitution: +2
Charisma: +0
Level adjustment: +0
Space: 5 feet
Reach: 5 feet
Automatic languages: Common , Gnome , Home Region
Bonus Languages: Chondathan , Draconic , Dwarven , Goblin , Illuskan , Sylvan , Terran


Rock gnomes are the most common type of gnomes in Faerûn and are usually just called gnomes, since they are the only sort that surface dwellers ever see. The rock gnomes of Faerûn are nearly identical to the gnomes portrayed in the Player's Handbook. They are inquisitive, irrepressible, and at times insincere.

Equipped by nature with keen curiosity and a knack for mechanical workings, gnomes ecxel at intricate crafts such as gemcutting, toymaking, and clockwork engineering. They happen to be the finest gunsmiths in Faerûn, and they are the most likely of any race to arm themselves with smokepowder firearms.


If the rock gnomes have a homeland, they would propably count it as the half-mythical island of Lantan. The rock gnome entry on Table 1-4: Character Regions describes mainly these Lantanese gnomes. Other than in Lantan, rock gnomes do not dwell in quantity in any particular country or city. Instead, small communities of a dozen families or so might be found almost anywhere, well hidden in wild terrain or sometimes in their own urban neighborhood. They favor temperate climates, and a number of gnomes settlements are known to exist in the Western Heartlands, the Dalelands, and the woodlands of the Great Dale and Thesk.


Unlike statet in the Player's Handbook, characters in the Forgotten Realms almost always have a patron deity. See FRCS p. 39 for more details.


Racial Traits

Rock gnomes have all the gnome racial traits given in Chapter 2 of the Player's Handbook (pp. 16) except automatic and bonus languages as mentioned above.

Also appears in

  1. Races of Faerûn

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