Repair Critical Damage

(Complete Arcane, p. 120)

Level: Sorcerer 4, Wizard 4, Spellthief 4,
Components: V, S,
Casting Time: 1 standard action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

As repair light damage, except you repair 4d8 points of damage +1 point per caster level (maximum +20).

Also appears in

  1. Eberron Campaign Setting
  2. Tome and Blood: A Guidebook to Wizards and Sorcerers
  3. Miniatures Handbook
  4. Dragon Compendium
  5. Spell Compendium

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