Level: Cleric 3, Druid 3, Paladin 3, Ranger 3, Disciple of Thrym 3, Consecrated Harrier 3,
Components: V, S, DF, Frostfell
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: One 10-ft. square/level
Duration: 1 hour/level (D)
Saving Throw: Reflex negates
Spell Resistance: Yes
This spell must be cast on a snow field.
That snow field instantly freezes, impeding movement through the area.
A creature caught within the area can move only at half its normal speed.
By making a DC 20 Strength check or a DC 25 Escape Artist check, the creature can move at its normal speed for that round.
A creature that succeeds on a Reflex save is not impeded.