Fear(Player's Handbook v.3.5, p. 229)
Necromancy [Fear, Mind-Affecting]
Level: Thayan Slaver 2, Bard 3, Celebrant of Sharess 3, Vigilante 3, Death Delver 4, Wizard 4, Sorcerer 4, Sha'ir 4, Death Master 4, Jester 4, Dread Necromancer 4, Hexblade 4, Blightbringer 4, Moon 4, Tyranny (CW) 4, Entropy (FC1) 4, Passion (DCS) 5,
Components: V, S, M,
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped burst
Duration: 1 round/level or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes
An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. (See the Dungeon Master's Guide for more information on fear-panicked creatures). If the Will save succeeds, the creature is shaken for 1 round.
Material Component: Either the heart of a hen or a white feather.