Magic Vestment

(Player's Handbook v.3.5, p. 251)

Level: Artificer 1, Cleric 3, Knight of the Chalice 3, Savant 3 (Divine), Justiciar of Taiia 3, Apostle of Peace 3, Strength 3, War 3, Celestia (SpC) 3, Halfling (SpC) 3, Nobility (CW) 3, Initiate of Tchazzar (Feat) 3, Nobility (DD) 3,
Components: V, S, DF,
Casting Time: 1 standard action
Range: Touch
Target: Armor or shield touched
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level). An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

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