Protection from Good

(Player's Handbook v.3.5, p. 266)

Abjuration [Evil]
Level: Cleric 1, Wu Jen 1, Spellthief 1, Paladin of Tyranny 1, Paladin of Slaughter 1, Hexblade 1 (Arcane), Demonologist 1, Death Master 1, Savant 1 (Divine), Sha'ir 1, Divine Bard 1, Runescarred Berserker 1, Disciple of Thrym 1, Adept 1, Wizard 1, Sorcerer 1, Urban Adept 1, Evil 1, Hades (SpC) 1, Edgewalker Sentinel 1, Diabolic (FC2) 1,
Components: V, S, M, DF,
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 min./level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No; see text

This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks from good creatures, and good summoned creatures cannot touch the subject.

Comments on this single page only