Nentyar Hunter

(Unapproachable East variant, p. 28)

Sworn to defend the great forests and serve the Nentyarch, druidic ruler of the Circle of Leth, the Nentyar hunters roam the wild lands of the East, uprooting foul and evil things.


Alignment: Any nonevil

Skills: Search 4 ranks , Spot 8 ranks , Survival 8 ranks

Feats: Alertness , Combat Casting , Track

Special: The character must qualify to take regional feats from the Great Dale character region (the Great Dale is her home region, or she has 2 ranks of Knowledge [local— Great Dale]).

Hit die


Skill points

4 + Int

Class Features

Weapon and Armor Proficiency: A Nentyar hunter is proficient with all simple and martial weapons, and with light armor, but not with shields.

Spells Per Day: Beginning at 1st level, a Nentyar hunter gains the ability to cast a small number of divine spells. She gains divine spells per day according to Table 2—7. She must choose her spells from the Nentyar hunter spell list, below. The character's caster level is equal to her Nentyar hunter level plus her levels in cleric or druid (or half her levels in ranger). To cast a spell, the hunter must have a Wisdom score of at least 10 + the spell's level. Nentyar hunter bonus spells are based on Wisdom, and saving throws against these spells have a DC of 10 + spell level + the hunter's Wisdom modifier. Nentyar hunters prepare and cast their hunter spells as druids.

Woodland Stride (Ex): A Nentyar hunter may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering other impairment. However, thorns, briars, and overgrown areas that are magically manipulated to impede normal movement still affect her.

Swift Tracker (Ex): At 2nd level, a Nentyar hunter gains the ability to move at normal speed while following tracks without taking the normal —5 penalty.

Swiftness of the Stag (Su): At 3rd level, a Nentyar hunter's speed increases by +10 feet when she is wearing no armor or light armor and is not carrying a heavy load.

Eyes of the Hawk (Ex): A Nentyar hunter develops preternaturally sharp vision and gains a +4 bonus on all Spot checks at 4th level.

Heart of the Lion (Su): At 5th level, a Nentyar hunter becomes immune to fear, magical or otherwise. Unlike a paladin's aura of courage, this confers no special resistance to fear on any of her allies.


Spells per Day
Class BAB Fort Ref Will Special 1st 2nd 3rd 4th 5th
1st +0 +2 +2 +0 Woodland stride 2
2nd +1 +3 +3 +0 Swift tracker 2 1
3rd +2 +3 +3 +1 Swiftness of the stag 3 2 1
4th +3 +4 +4 +1 Eyes of the hawk 3 2 2 1
5th +3 +4 +4 +1 Heart of the lion 3 3 2 2 1

Class skills

Skill name Key ability Trained only Armor check penalty
Balance DEX no yes
Climb STR no yes
Concentration CON no no
Craft INT no no
Handle Animal CHA yes no
Hide DEX no yes
Jump STR no yes
Knowledge (nature) INT yes no
Listen WIS no no
Move Silently DEX no yes
Profession WIS yes no
Search INT no no
Sense Motive WIS no no
Spot WIS no no
Survival WIS no no
Swim STR no yes

Spells for Nentyar Hunter

Comments on this single page only