Furtive Filcher

( Eberron Campaign Setting, p. 286)

Tiny Construct

Hit dice: 1d10 (5 hp)

Initiative: +4

Speed: 50 ft.

Armor class: 16 (+2 size, +4 Dex), touch 16, flat-footed 12

Base Attack/Grapple: +0/−9

Attack: Bite +1 melee (1d4–1)

Full Attack: Bite +1 melee (1d4–1)

Space/Reach: 0 ft./0 ft.

Special Qualities: Construct traits, darkvision 60 ft., low-light vision

Saves: Fort +0 Ref +4 Will +0

Abilities: Str 8, Dex 19, Con —, Int 12, Wis 10, Cha 7

Skills: Hide +18, Move Silently +10, Sleight of Hand +8

Feats: Stealthy

Environment: Any

Organization: Solitary

Challenge Rating: 1

Treasure: None

Alignment: Any (same as creator)

Advancement: 2–3 HD (Tiny)

This tiny creature seems like nothing more than a wisp of shadow in a vaguely humanoid form, about eighteen inches tall. It moves with incredible quickness.

A furtive filcher, as its name implies, is intended to steal small items. Its size and innate stealth make it well suited even for climbing up an opponent's legs to filch a wand from his belt, for example.



A furtive filcher is shaped from clay, ashes, a pint of the creator's blood, and raw shadowstuff from the Plane of Shadow. The materials cost 50 gp. Creating the body requires a DC 12 Craft (sculpting) or a DC 12 Craft (pottery) check.

A furtive filcher with more than 1 Hit Die can be created, but each additional Hit Die adds 2,000 gp to the cost to create.

Craft Construct, arcane eye, shadow conjuration; Price — (never sold); Cost 1,550 gp + 118 XP.

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