Inaccurate?

Decay (ECS)

(Eberron Campaign Setting variant, p. 105)

Deities:

The Keeper

Other deities:

Granted power

You may use a touch of decay once per day. Your touch of decay is a supernatural ability that causes putrescence in organic matter and weakens inorganic matter. You must succeed on a melee touch attack to affect a creature (using the rules for touch spells). If you touch a living creature including constructs with the living subtype, you deal 1d4 points of Constitution damage. If you touch an undead creature, an object, or a construct without the living construct subtype, you deal 2d6 points of damage +1 point per cleric level.

Spells in Decay (ECS) domain

Spell name Spell School V S M AF DF XP Rulebook name Edition
Antilife Shell Abjuration yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Blight Necromancy yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Contagion Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Doom Necromancy yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Energy Drain Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Enervation Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Horrid Wilting Necromancy yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Ray of Enfeeblement Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Withering Palm Necromancy yes yes no no no no Eberron Campaign Setting Eberron (3.5)

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