(Eberron Campaign Setting variant, p. 106)
You have the supernatural ability to force possessing spirits out of the bodies they inhabit. You make a Charisma check and consult Table 8—16: Turning Undead, page 159 of the Player's Handbook, using your cleric level. If the result from the table is at least equal to the HD of the possessing creature, you force it out of the body. If the spirit belongs to a spellcaster using magic jar, the spirit returns to the receptacle. If it is a ghost or a possessing fi end, it becomes ethereal and free-floating again. In any case, the spirit cannot attempt to possess the same victim again for 24 hours.