Inaccurate?

Mechanus (SpC)

(Spell Compendium variant, p. 284)

Deities:

Other deities:

Requirement:

Must be lawful neutral

Granted power (Su)

You gain the ability to smite chaos with a single melee attack once per day. You add your Charisma bonus (if any) to your attack roll and deal an extra 1 point of damage per class level. This smite attack is treated as lawful-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.

Note on Planar Domains

A planar domain counts as both of a cleric's domain choices. The granted powers of a planar domain are more potent than those of other domains, and each level offers two spells from which a cleric can choose when preparing spells. Each day, a cleric with access to a planar domain chooses one of the two spells available to prepare in his domain spell slot for each spell level. Unlike other domains, planar domains each have an alignment requirement that must be met by a cleric who wants to access the domain.

A cleric need not select a specific deity to have access to a planar domain. A cleric who devotes himself to a specific alignment (LG, NG, CG, LN, CN, LE, NE, or CE) rather than a deity can select a planar domain in place of his two normal domain choices. If the DM wishes, he can make domains specific to other planes, using these as representative guides.

Spells in Mechanus (SpC) domain

Spell name Spell School V S M AF DF XP Rulebook name Edition
Call Marut Conjuration yes yes no no yes yes Spell Compendium Supplementals (3.5)
Calm Emotions Enchantment yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Command Enchantment yes no no no no no Player's Handbook v.3.5 Core (3.5)
Dictum Evocation yes no no no no no Player's Handbook v.3.5 Core (3.5)
Discern Lies Divination yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Dispel Chaos Abjuration no no no no no no Player's Handbook v.3.5 Core (3.5)
Hold Monster Enchantment yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Hold Person, Mass Enchantment yes yes yes yes no no Player's Handbook v.3.5 Core (3.5)
Iron Body Transmutation yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Magic Circle Against Chaos Abjuration yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Mantle of Law Abjuration yes yes no no no no Spell Compendium Supplementals (3.5)
Mark of Justice Necromancy yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Mechanus Mind Enchantment yes yes no no no no Spell Compendium Supplementals (3.5)
Mordenkainen's Disjunction Abjuration yes no no no no no Player's Handbook v.3.5 Core (3.5)
Order's Wrath Evocation yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Protection from Chaos Abjuration yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Shield of Law Abjuration yes yes no yes no no Player's Handbook v.3.5 Core (3.5)
Wall of Gears Conjuration yes yes yes no no no Spell Compendium Supplementals (3.5)

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